tiago.dev

Engineer. Explorer. Maker.
Tiago Sommer Damasceno is a passionate programmer. Gameplay Engineer by trade with a strong background in Software Engineering.

Currently a Senior Gameplay Engineer at Ubisoft, where he helped bring Assassin's Creed Nexus VR to life.
Previously worked at Microsoft as a Senior Software Engineer, contributing to both internal and external products such as Windows and Test Base for Microsoft 365.

For latest professional updates,
visit his LinkedIn (in/tiagosomda).

Domains of Interest

XR (eXtended Reality):
VR, AR, XR is an area that he has been passionate about since 2016. While there has been great innovation in this space, I think we are just scratching the surface. Once the technology becomes more accessible and affordable, it will become an essential way to interface with technology and the world.

Machine Learning:
ML has been a fan of using in the game loop. From genetic algorithm agents to adaptive environments—there is so much potential.

Generative AI:
The potential of generative AI in game development are incredible. Especially in areas where it auguments developer to unfold diverse experiences for players. I am excited to explore and see how people incorporate gen ai into gameplay loops.

Decentralization:
Decentralization is very empowering. Keep an eye on BlueSky, AT Protocol, Mastodon, Solid.mit.edu, and Inrupt.

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