tiago.dev
Engineer. Explorer. Maker.
Tiago Sommer Damasceno is a passionate programmer.
Gameplay Engineer by trade with a strong background in
Software Engineering.
Currently a
Senior Gameplay Engineer at Ubisoft, where he helped bring
Assassin's Creed Nexus VR to life.
Previously worked at Microsoft as a
Senior Software Engineer, contributing to both internal and external products such as
Windows and
Test Base for Microsoft 365.
For latest professional updates,
visit his
LinkedIn (in/tiagosomda).
Domains of Interest
XR (eXtended Reality):
VR, AR, XR is an area that he has been passionate about since 2016. While there has been great innovation in this space, I think we are just scratching the surface. Once the technology becomes more accessible and affordable, it will become an essential way to interface with technology and the world.
Machine Learning:
ML has been a fan of using in the game loop. From genetic algorithm agents to adaptive environments—there is so much potential.
Generative AI:
The potential of generative AI in game development are incredible. Especially in areas where it auguments developer to unfold diverse experiences for players. I am excited to explore and see how people incorporate gen ai into gameplay loops.
Decentralization:
Decentralization is very empowering. Keep an eye on
BlueSky,
AT Protocol,
Mastodon,
Solid.mit.edu, and
Inrupt.